 
This is a variant of the Echo Test demo meant to showcase how
						you can use an HTML5 canvas element as a WebRTC media
						source: everything is exactly the same in term of available controls,
						features, and the like, with the substantial difference that we'll
						play a bit with what we'll send on the video stream.
More precisely, the demo captures the webcam feed via a
						getUserMedia call to use as a background in a
						canvas element, and then presents some basic controls
						to add some text dynamically; an image is also statically added
						to the element as well. The canvas element is then used
						as the actual source of media for our PeerConnection, which means the
						video we get back from the EchoTest plugin should reflect the
						tweaks we've made on the stream.
Notice that this is a very naive implementation, with many
						hardcoded assumptions about video resolution and other things, and may not
						perform very well either: it's only meant to showcase an interesting
						approach that can be used for WebRTC, so you're encouraged to dig
						deeper yourself to see how to make the canvas
						processing more efficient and cooler. The code for this demo comes from a
						Dangerous Demo
						we showed during a past edition of Kamailio World; you can read more details in a
						blog post
						we wrote on the Meetecho blog after the fact.
Press the Start button above to launch the demo.